The recent release of The Finals update 1.7.0 has brought about significant changes to the progression system of this explosive shooter. If unlocking skins and cosmetics is your primary goal, then this update will surely delight you. The developers have implemented various modifications that effectively accelerate the rate at which players advance through battle pass levels. They have doubled or even tripled the amount of XP awarded for certain actions, making it easier for players to climb the ranks. This article will delve into the details of these changes, highlighting how it impacts the game’s experience and potential longevity.
The update introduces a plethora of enhancements that substantially increase the amount of XP gained for different actions. Previously, opening a vault rewarded players with 100 XP; now, this has been doubled to 200 XP. Similarly, stealing a cashout now grants 300 XP, compared to the previous 100 XP. These adjustments aim to provide players with a greater sense of progression, rewarding them more generously for their in-game accomplishments.
Furthermore, the update reevaluates the XP given to teams based on their ranking in a round. Finishing in fourth place grants players 200 XP instead of the previous 100 XP. Likewise, second place yields 600 XP compared to the previous 400 XP. The first-place finishers now receive 800 XP, up from 600 XP. These alterations encourage healthy competition and heighten the gratification of achieving higher ranks.
The development team has also reworked the XP distribution for completing weekly contracts, aiming to make them more rewarding. The amount of XP for Weekly Contracts has been significantly increased from 2000 to 4500, allowing players to progress more quickly through the game. Weekly Goals, another aspect of the contract system, have also received a substantial boost, with the XP reward going up from 4000 to 9000. In addition, the number of Weekly Contracts required to fulfill the Weekly Goal has been reduced from 8 to 6, easing the burden on players while maintaining a challenging experience.
While the primary focus of the update is on enhancing progress and rewards, it also involves the removal of a temporary game show event called “Dead Go Boom.” This event utilized a modifier that caused bodies to explode shortly after death, adding an extra layer of gameplay mechanics. However, the developers decided to disable this feature, as they felt it unfairly disadvantaged melee users. They acknowledge that it requires some refinement and have expressed their intention to reintroduce it in the future after a rework.
As a dedicated player who spent 40 enjoyable hours in The Finals, I appreciate the game’s ability to provide a satisfying experience without forcing players into perpetual engagement. However, the developers face the challenging task of ensuring the long-term viability of a free-to-play multiplayer game. The existence of ongoing server costs necessitates a continuous influx of players who are enticed to return and make cosmetic purchases. While the 1.7.0 update addresses the need for faster progression, it also indicates the potential evaluation of the game’s long-term future.
The Finals 1.7.0 update brings significant changes that invigorate the game’s progression system, providing a more rewarding experience for players. By increasing XP rewards and optimizing the contract system, players can advance through battle pass levels more efficiently and unlock coveted skins and cosmetics. The removal of “Dead Go Boom” demonstrates the developers’ commitment to refining gameplay mechanics and ensuring a fair experience for all players. However, the update also highlights the challenges faced by free-to-play multiplayer games in maintaining longevity. The Finals remains a remarkable game worthy of continued enjoyment for years to come, and this update is a step in the right direction to secure its future.
Leave a Reply