Marvel Rivals’ closed beta has left hero shooter fans feeling disappointed and frustrated as they rush to unlock the limited-time battle pass skin before the beta ends. Players have expressed their dismay at the fact that the Thor skin, the ultimate reward at level 42 of Galacta’s Quest, will not carry over to the full version of the game.
Many players have taken to Reddit to voice their concerns about the seemingly pointless grind for temporary rewards in the battle pass. The realization that the Thor skin will be lost once the beta ends has led to questioning the purpose of investing time and effort into reaching level 42.
Comments from players reflect their frustration with the situation, with one user expressing disappointment in the decision to make the battle pass rewards temporary. The sentiment of feeling deflated by the lack of value in the battle pass items resonates among the player community.
The requirement to log in daily and complete missions to progress through the battle pass has also been criticized by players who feel that the effort does not match the reward, especially considering the limited time frame of the closed beta. The lack of incentive to continue grinding for rewards that will not be retained has dampened the enthusiasm of players.
Despite the disappointment surrounding the temporary nature of the Thor skin, there are still some rewards worth striving for in the battle pass. The Cyan Clash skin for Venom, available at level 30, is a notable item that players can retain even after the beta ends. For those who have been enjoying Marvel Rivals, it is recommended not to overlook this opportunity.
The dilemma of Marvel Rivals’ closed beta battle pass raises questions about the value of temporary rewards and the impact it has on the player experience. The disappointment and frustration expressed by players highlight the importance of considering the long-term appeal of in-game rewards and the impact on player motivation. As the closed beta comes to a close, the decision to make certain rewards temporary serves as a lesson for future iterations of the game and the importance of creating meaningful and rewarding progression systems.
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