PlayStation

PlatinumGames’ Vanquish, a powerslide shooter opus, was released amidst an era dominated by some of the greatest FPS games of all time. Jean Pierre Kellams, the narrative producer at PlatinumGames during Vanquish’s release in 2010, recently reminisced about how the game was perfectly positioned to be a cult classic. According to Kellams, “Someone very smart
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For Skyrim players seeking the ultimate test of skill and perseverance, one Redditor, known as Inward_Perfection, embarked on an extraordinary journey. They set out to complete the game on Legendary difficulty, a feat in and of itself, but with the added challenge of self-imposed permadeath and various other ultra-hard restrictions. This daunting task required meticulous
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The director of the highly anticipated action RPG, Stellar Blade, sheds light on the meticulous process of character creation. In an exclusive interview with GamesRadar+, game director Hyung-Tae Kim emphasizes the significance of incorporating unique elements into the lead character’s design. Rather than simply focusing on the front-facing view of the character, Kim highlights the
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The upcoming release of Final Fantasy 7 Rebirth has sparked discussions about its genre classification. While some may label it as a JRPG, the game’s director, Naoki Hamaguchi, has expressed his indifference towards such categorizations. In an interview with TheGamer, Hamaguchi emphasized that he is not concerned with restricting the game to any one genre.
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The director of the highly anticipated action RPG, Stellar Blade, expressed his gratitude for the game being called the “Korean Nier.” In an interview with GamesRadar+, game director Hyung-Tae Kim revealed the influences and inspirations behind Stellar Blade, specifically drawing inspiration from the Nier series. While he acknowledges the comparison, he also emphasizes that Stellar
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