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FromSoftware president, Hidetaka Miyazaki, and Arrowhead Game Studios CCO, Johan Pilestedt, have both emphasized the significance of difficulty in the games they create. Miyazaki specifically mentioned that reducing the difficulty of their games, such as Elden Ring, would compromise the overall experience. Pilestedt echoed this sentiment by stating that a game designed for everyone may
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FromSoftware, a renowned game developer, is known for creating challenging and immersive games such as Demon’s Souls, Dark Souls, Sekiro,and Bloodborne. These games have built a loyal fanbase due to their difficult gameplay, intricate level design, and mysterious worlds. However, the studio’s most recent release, Elden Ring, brought them into the mainstream with its open-world
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Hidetaka Miyazaki, the head of FromSoftware, recently shared his personal favorite games from the studio’s extensive history. When asked about his top pick, Miyazaki quickly pointed to Dark Souls and Bloodborne as two titles that left a lasting impact on him. Despite having a deep appreciation for all of the studio’s work, these two games
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