PlayStation

After the tumultuous launch of Cyberpunk 2077, filled with bugs and missing features, the development team faced a significant backlash from players and critics alike. The game’s reception was described as “absolutely crushing” by Phantom Liberty director Pawel Sasko, especially for team members who had never experienced such failure before. In an interview, Sasko revealed
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It was just another typical Friday afternoon, until Sean Murray, the managing director of Hello Games, sent out a tweet that sent shockwaves through the gaming community. With just a single Earth emoji, Murray managed to ignite a frenzy of speculation and excitement among fans of Hello Games’ projects. As soon as the emoji was
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Julian Gerighty, creative director at Ubisoft’s Massive Entertainment, is adamant that Star Wars Outlaws will not be just another typical open-world game from Ubisoft. Despite acknowledging the influence of Ubisoft’s game development style, Gerighty emphasizes that Massive has always operated differently. With titles like The Division series under their belt, Massive Entertainment has a unique
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Ubisoft’s upcoming game, Star Wars Outlaws, is gearing up to revolutionize the open-world formula by veering away from conventional RPG mechanics. Unlike typical games that rely on levels and stat boosts to drive character progression, Star Wars Outlaws takes a different approach by focusing on natural upgrades tied to unique experiences. Game director Mathias Karlson
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