PlayStation

MachineGames, known for their exceptional first-person shooter games, is taking a different approach with Indiana Jones and the Great Circle. Unlike their previous projects where gunplay was central, the team is reimagining guns as a “fallback solution” rather than the main focus. Creative director Axel Torvenius emphasizes that the primary way forward in the game
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The Minecraft community never fails to showcase its creativity and innovation, even years after the game’s initial release. Recently, developer ‘meesedev’ caught the attention of many by working on a GameCube “demake” of Minecraft that outperforms official ports. Despite being an entirely original creation with unique assets and ideas, the developer initially used elements from
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One year after the release of Baldur’s Gate 3, developers at Larian Studios reflected on the game’s unconventional bear nookie scene and how it reshaped perceptions of the game. During the PAX West 2024 Baldur’s Gate 3: A Retrospective panel, team members discussed how showcasing this particular scene during a pre-launch livestream altered the course
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