The recent controversy surrounding ZA/UM, the studio behind Disco Elysium, has sparked discussions about the cancellation of the standalone expansion, codenamed X7. The decision to cancel X7 led to a series of layoffs, including the lead writer Argo Tuulik. According to reports, the cancellation of the expansion was met with mixed reactions from current and former employees, shedding light on the internal turmoil within the studio.
Following the cancellation of X7, a “humiliation campaign” was allegedly launched against writer Argo Tuulik. Former employees shared details of how Tuulik was subjected to undermining his confidence and questioning his abilities. The campaign included making Tuulik apologize for his participation in a documentary, insinuating that he was incompetent and unfit to lead his own project. This series of events raised concerns about the work culture at ZA/UM and the treatment of creative talent within the studio.
The departure of key creatives, including setting creator Robert Kurvitz and lead ideasman Rostov and Hindpere, added to the tumultuous atmosphere at ZA/UM. The situation escalated further when insults were exchanged, fraud allegations were made, and unresolved issues lingered within the studio. Despite the challenges, some creative talent from Disco Elysium remained at the studio, hinting at ongoing projects and potential new directions for the studio.
The cancellation of the full sequel to Disco Elysium and the pause of an unrelated sci-fi RPG in 2023 added to the uncertainty surrounding ZA/UM. The decision to cancel X7 and lay off nearly a quarter of the studio’s staff raised questions about the studio’s future direction and its treatment of employees. The testimonies of former employees highlighted the emotional toll of the situation, with one individual expressing regret over leaving their previous career to work on a project that was ultimately shelved.
As the dust settles on the controversy at ZA/UM, there is a need for reflection and examination of the studio’s practices. The treatment of creative talent, the management of projects, and the overall work culture within the studio have come under scrutiny in recent months. It is essential for ZA/UM to address these issues transparently and take necessary steps to rebuild trust and foster a positive work environment for its employees.
The recent events at ZA/UM have shed light on the challenges and complexities within the video game industry. The fallout from the cancellation of X7 and the subsequent layoffs have raised important questions about the treatment of creative talent and the dynamics at play within game development studios. It is crucial for studios like ZA/UM to prioritize the well-being of their employees and cultivate a culture of respect, collaboration, and creativity to thrive in the ever-evolving landscape of the gaming industry.
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